![]() ![]() We were still doing work on the console ports of the first Mafia, and we had to change Mafia II's game engine midway through the development, so it was a bit of a struggle. That was probably the longest development we experienced, around eight years. On Mafia II I got a chance to step up into the role of Art Director. Eventually we grew to 10 people when we finished, it was a development team of around 20-25 people. When we started on the original Mafia, it was just four or five people. Originally I joined the team as a 2D artist, learning a little bit of 3D, but I became a character artist on the original Mafia: The City of Lost Heaven. Roman Hladík: I've been with the company-which was originally Illusion Softworks, an independent game developer in the Czech Republic-since probably the summer of '97, so I'll have been here about 25 years this year. What role did you have when you first started working on the Mafia series, and how has it evolved in the years since? Hladík, Hřebíček, and Cox show up in the games via these Wanted poster collectibles. Read on to hear their stories as they look back on the last 20 years of making Mafia, covering their history with the franchise and sharing some of their favorite moments-along with a special announcement about the future of the Mafia series. To commemorate Mafia's 20th Anniversary, we spoke to some longtime Hangar 13 developers: General Manager Roman Hladík and Head of Production and Media Director Tomáš Hřebíček have worked on every game in the series starting with the original, while Game Director Alex Cox has been with the series since Mafia II. Whether it was the humble beginnings of a tiny development team working on a game that initially had nothing to do with organized crime, to finding just the right way to modernize and build on the vision of the game that started it all, there have been plenty of challenges along the way. It's been one hell of a ride, from the very first Mafia to Mafia II, Mafia III, and the faithful, ground-up remake of Mafia: Definitive Edition. ![]() ![]() As of August 2022, it's been two decades since the iconic Mafia series made its debut with Mafia: The City of Lost Heaven. We’ll keep you updated with any new information as it becomes available.Let's raise a glass to everyone who's been a part of this amazing Mafia community over the past 20 years. It remains to be seen what the new game will entail or when it will be released, but the fact that Hangar 13 is probably actively working on it is sure to excite fans of the Mafia series. As the job listing notes, Hangar 13 is looking for candidates who are passionate about games and able to work in a collaborative and creative environment. Unreal Engine 5 promises to provide more realistic graphics, making for an even more immersive experience for players. This could provide a fresh take on the series that previously focused on the early 1930s and the late 1960s. The new game is rumored to be a prequel to the existing trilogy, taking place at the turn of the 20th century. While details on Mafia 4 are still scarce, the fact that Hangar 13 is actively seeking staff for the project suggests that progress is being made in the pre-production phase. The studio is based in four locations across the world, including Brighton in the UK, where the new game is reportedly being developed. Hangar 13 is the internal development studio behind the award-winning Mafia 3, and is comprised of industry veterans from a diverse range of studios. ![]() The listing notes that the game is being developed using Unreal Engine 5, and the successful candidate will be responsible for building and maintaining tools within the engine, as well as interfacing with external content creation tools. Additionally, a recent job listing on Hangar 13’s official LinkedIn page has confirmed that the studio is currently seeking a highly motivated Tools Programmer to work on an unannounced multi-platform game that is currently in pre-production. According to recent reports, the game is being developed primarily in Brighton, England, using Unreal Engine 5. Mafia 4 is the highly anticipated next installment in the popular Mafia game series, and it appears that the game is currently in pre-production. ![]()
0 Comments
Leave a Reply. |